Principal Software Engineer, Compiler
Company: Roblox Corporation
Location: San Mateo
Posted on: March 28, 2025
Job Description:
Every day, tens of millions of people come to Roblox to explore,
create, play, learn, and connect with friends in 3D immersive
digital experiences- all created by our global community of
developers and creators.At Roblox, we're building the tools and
platform that empower our community to bring any experience that
they can imagine to life. Our vision is to reimagine the way people
come together, from anywhere in the world, and on any device. We're
on a mission to connect a billion people with optimism and
civility, and looking for amazing talent to help us get there.A
career at Roblox means you'll be working to shape the future of
human interaction, solving unique technical challenges at scale,
and helping to create safer, more civil shared experiences for
everyone.As a Senior/Principal Software Engineer on the Roblox Game
Engine Team, You Will:
- Supply to the design and development of the new features in the
highly efficient Luau language compiler, virtual machine (VM) and
runtime
- Take ownership of new feature development from concept and
prototyping through to deployment and maintenance.
- Improve the adaptability and performance of existing
components.
- Collaborate with engineers across various engine and partner
teams to build collaborative solutions.You Have:
- Over 5-10 years of experience in developing and deploying
user-facing software development tools such as language compilers,
virtual machines, runtime API
- A Bachelor's or Master's degree in Computer Science or
equivalent experience.
- Proficiency in C++ and a solid understanding of programming
languages, compilers and runtime
- Experience with API and tool development, game development,
distributed systems, and Lua/Luau programming is a plus.
- A strong grasp of industry standards, best practices, and
design patterns.
- The ability to analyze and approach problems from multiple
perspectives, weighing the advantages and drawbacks of different
solutions.You Will:
- Be an enthusiast about modern programming languages, compilers,
virtual machines, just-in-time compilation, garbage collectors and
runtime domain.
- Have self-drive, capable of navigating complex codebases with
minimal guidance.
- Have a reliability to developing systems that are not just
effective but also resilient over time.
- Want to constantly learn and keep abreast of the latest trends
in scripting languages and programming environments.For roles that
are based at our headquarters in San Mateo, CA: The starting base
pay for this position is as shown below. The actual base pay is
dependent upon a variety of job-related factors such as
professional background, training, work experience, location,
business needs and market demand. Therefore, in some circumstances,
the actual salary could fall outside of this expected range. This
pay range is subject to change and may be modified in the future.
All full-time employees are also eligible for equity compensation
and for benefits.Annual Salary Range: $289,460 - $355,180 USDRoles
that are based in our San Mateo, CA Headquarters are in-office
Tuesday, Wednesday, and Thursday, with optional in-office on Monday
and Friday (unless otherwise noted).You'll Love:
- Excellent medical, dental, and vision coverage
- A rewarding 401k program
- Flexible vacation policy (varies by exemption status)
- Roflex - Flexible and supportive work policy
- At Roblox HQ:
- Free catered lunches five times a week and several fully
stocked kitchens with unlimited snacks
- Onsite fitness center and fitness program credit
- Annual CalTrain Go PassRoblox provides equal employment
opportunities to all employees and applicants for employment and
prohibits discrimination and harassment of any type without regard
to race, color, religion, age, sex, national origin, disability
status, genetics, protected veteran status, sexual orientation,
gender identity or expression, or any other characteristic
protected by federal, state or local laws. Roblox also provides
reasonable accommodations for all candidates during the interview
process.
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Keywords: Roblox Corporation, San Mateo , Principal Software Engineer, Compiler, IT / Software / Systems , San Mateo, California
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